home *** CD-ROM | disk | FTP | other *** search
- #include "lg_color.inc"
- #include "lg_defs.inc"
-
- #include "l2p_test.inc"
-
- object {
- plane { z, -LG_TOP_HEIGHT } // locate the plane below a baseplate
- texture { pigment { checker colour Gray60 colour Gray30 scale LG_BRICK_WIDTH } }
- }
-
- light_source { <-50, 35, 45> color White }
- light_source { <20, 60, 50> color White }
- light_source { <-45, -45, 30> color White }
-
- camera {
- location <-15*LG_BRICK_WIDTH, 15*LG_BRICK_WIDTH, 10*LG_BRICK_HEIGHT>
- sky <0, 0, 1>
- up <0, 1, 0>
- look_at <0, 0, 0>
- }
-
-